[mkgmap-dev] Problems with sea in overview map
From Ticker Berkin rwb-mkgmap at jagit.co.uk on Mon May 24 15:19:41 BST 2021
Hi Gerd That would be the conclusion - but I don't think you should do it. I don't see that making the problem bigger will help! Ticker On Mon, 2021-05-24 at 14:07 +0000, Gerd Petermann wrote: > Hi Ticker, > > you mean I should mergeShapesFirst() completely? > > Gerd > > ________________________________________ > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag > von Ticker Berkin <rwb-mkgmap at jagit.co.uk> > Gesendet: Montag, 24. Mai 2021 15:57 > An: Development list for mkgmap > Betreff: Re: [mkgmap-dev] Problems with sea in overview map > > Hi Gerd > > Not sure about this. It is a very drastic change and might break a > lot > of the element>subdiv code (esp --order-by). Many element well be too > big and have to be split again. > > It ends up as a merge attempt at all lines/shapes in the tile, so it > might as well be resolution independent! > > Ticker > On Mon, 2021-05-24 at 13:33 +0000, Gerd Petermann wrote: > > Hi Ticker, > > > > I think I found my mistake. The code to re-calc the preserved > > points > > was executed for each sub division instead of once per level. > > > > The attached patch might already solve this. > > > > Gerd > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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