[mkgmap-dev] Problems with sea in overview map
From Ticker Berkin rwb-mkgmap at jagit.co.uk on Tue May 25 09:11:12 BST 2021
Hi Gerd I think we need to step back and consider the various stages towards a good overview map which I see as: 0/ MultiPolygons spliting (just added this after I wrote the rest) 1/ subDiv shapeMerge 2/ filter chain into the ovm_ img 3/ loading all the ovm_ img into the combiner 4/ any special global merging (per overview level?) 5/ standard-ish map generation into the overview map ie subdivs as necessary, shape allocation into them with possible splitting, subdiv shapeMerge, filtering & output Just considering subDiv shapeMerge, because, while this is producing self-intersection and/or other errors, looking to solve problems in the following stages is futile. For stress-testing, it should be allowed to merge without a point limit at res24; ShapeSpitter will deal it or report errors. Verification should be done by looking at the ovm_ img rather than the final overview map. It must be wrong that its behaviour depends on the processing order. You say it just uses identity of coord points to make all decisions; ie it doesn't try and test if a point in one shape is on a line in another shape. Assuming this: To merge 2 shapes, they must have a LineSegment in common (ie each has 2 identical adjacent points in the correct direction (determinable from the sign of the area). From finding a common LineSegment, adjacent common LineSegments are included. Then the 2 shapes are joined without these LineSegments (after any necessary direction correction). Any other common LineSegments between these polygons must be ignored, otherwise holes will get closed up. The process is repeated until all shapes in the candidate pool have been considered. Sharing a single point is not good enough to consider a merge - I see figure-of-8 problems emerging from trying this. Ticker
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