[mkgmap-dev] mkgmap doing excessive writing and converting to disk if used with --gmapi option
From Felix Hartmann extremecarver at gmail.com on Mon Sep 13 11:06:20 BST 2021
Not sure if it makes it possible to use read only attribute instead of moving and mklink. Maybe yes - because that was not possible before. So it then would be set read only - instead of of move & mklink - and at the end remove read only instead of moving back. On Mon, 13 Sept 2021 at 12:59, Felix Hartmann <extremecarver at gmail.com> wrote: > Thanks Gerd, > > but that is just removing the warning if it cannot overwrite, correct? > If it can overwrite the gmap file it will still overwrite it as I see.. So > in essence just a bit more intelligent then my disabling that line. > > I think it should not overwrite at all if present and --x-gmapi-minimal > (then you don't have to move away the files and link them back to the > original folder). > > On Mon, 13 Sept 2021 at 10:43, Gerd Petermann < > gpetermann_muenchen at hotmail.com> wrote: > >> Hi all, >> >> attached is a quick patch that implements experimaltal option >> --x-gmapi-minimal. >> >> If used instead of --gmapi mkgmap will not fail if a write-protected >> output file exists in the gmapi output folder and mkgmap copies data from >> *.img. It should still crash when other files like Info.xml are written. >> >> BTW: no conversion is done when those files are written. I think mkgmap >> simply copies data from sub files in *.img into single files. So, the same >> sequence of Bytes exists two or more times on the Computer. Windows Server >> seems to support automatic data deduplication (1). I am sure Linux offers >> similar support. No idea how effective or reliable it is, but it might be >> worth trying. >> >> Gerd >> (1) >> >> https://docs.microsoft.com/en-us/windows-server/storage/data-deduplication/install-enable >> >> ________________________________________ >> Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von >> Carlos Dávila <carlos at alternativaslibres.org> >> Gesendet: Sonntag, 12. September 2021 22:45 >> An: mkgmap-dev at lists.mkgmap.org.uk >> Betreff: Re: [mkgmap-dev] mkgmap doing excessive writing and converting >> to disk if used with --gmapi option >> >> I think it's a good idea if mkgmap checks the required files are present. >> >> El 12/9/21 a las 21:16, Gerd Petermann escribió: >> > Hi Felix, >> > >> > so you just want a new option so that mkgmap doesn't fail if it cannot >> overwrite (write-protected) files in the output directory, right? No need >> to verify the content of the exiting file(s)? >> > >> > Gerd >> > >> > ________________________________________ >> > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag >> von Felix Hartmann <extremecarver at gmail.com> >> > Gesendet: Sonntag, 12. September 2021 19:10 >> > An: Development list for mkgmap >> > Betreff: Re: [mkgmap-dev] mkgmap doing excessive writing and converting >> to disk if used with --gmapi option >> > >> > And well - it is burning SSD for the contourlines currently even if not >> calling multiple times. 130GB minimum per worldwide map update for all >> geofabrik extracts at 20m equidistance. 260GB at 10m. With calling multiple >> times and 10m and 20m I had about 2TB of useless writes per weekly map >> update. I've got rid of all of them with my uncommenting the line, plus >> saved about 500GB of writes by now doing all the gmapsupp.img and gmap >> stuff in Ramdisk So now instead of 4TB of disk writes per map update I'm >> down to 1TB.. (and yeah the resplitting of tiles added another 5TB of >> writes - but that could have been fixed easily by changing order of >> commands too). >> > >> > On Sun, 12 Sept 2021 at 20:04, Felix Hartmann <extremecarver at gmail.com >> <mailto:extremecarver at gmail.com>> wrote: >> > because you need to do it if you want to show contourlines. Now >> compiling the worldwide contourlines each time again - would burn SSD as >> well - besides taking longer than just compiling the maps. So everyone who >> offers maps for many countries as download puts the contourlines separate. >> If you want to offer the choice of showing contourlines or not - mkmgap >> will write the gmap contourlines once not needed, and once the maps not >> needed. If you don't want to offer that option - it's only the contourlines >> being written without need. Contourlines for all geofabrik extracts 20m >> equidistance are about 130GB, 10m would be 260GB. >> > If you offer 10m and 20m it will be even more not needed writes. >> > >> > The only solution is to go for a Ramdisk instead - However you likely >> will need 128GB of RAM to do that - because for Asia or Europe you need a >> 64GB Ramdisk. Same for North America extract (but few people offer that and >> just have Canada and the US divided into the 4-5 zones). For other maps you >> will get by with a 15-20GB Ramdisk (which I have resorted to now for all >> but the windows installers because I don't want to let the server wait for >> ages for the single thread NSIS wrapping up the data and instead start the >> next country in parallel). And yes going RAMDISK already using my patch and >> symlinking those files so mkgmap cannot overwrite them (would still be >> faster if mkgmap didn't try in first place I think). If you want to write >> out the contourlines as well besides the additional time - for Asia >> continent you may then go for a 90GB Ramdisk minimum if offering windows >> and gmap installers. In this case gmapsupp.img donwnloads aren't possible >> anyhow due to the huge data amounts. For sm >> > aller countries I have them too.... >> > >> > I coded around this now by using symlinks - but yeah that will be quite >> a lot of work and is prone to break - while I guess it's only 10 lines or >> so to add to mkgmap code to have a mode that does not write them out if >> they are present - or if you tell on commandline they are present already. >> For .img files they aren't overwritten either... >> > >> > On Sun, 12 Sept 2021 at 18:40, Gerd Petermann < >> gpetermann_muenchen at hotmail.com<mailto:gpetermann_muenchen at hotmail.com>> >> wrote: >> > Hi Felix, >> > >> > did not read all the posts in detail. I understand that mkgmap is >> neither burning SSDs nor doing any excessive writing unless you call it >> multiple times for the same input files. So the question is: Why do you do >> that? >> > >> > Gerd >> > >> > ________________________________________ >> > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk>> im Auftrag von Felix Hartmann < >> extremecarver at gmail.com<mailto:extremecarver at gmail.com>> >> > Gesendet: Freitag, 10. September 2021 00:02 >> > An: Development list for mkgmap >> > Betreff: Re: [mkgmap-dev] mkgmap doing excessive writing and converting >> to disk if used with --gmapi option >> > >> > Well I think the .tmp files are just building up - and the renamed. So >> they are not causing any actual excessive write. >> > As for the gmap - it would be cool if there is a mode to not write them. >> > >> > Actually it would be great if mkgmap could write all in one go. Because >> the thing that takes so much time - is the address search - and that is >> always the same. The differences are tiny (just because MapInstall is >> crashing when files are missing) you need to compile them separately. >> > >> > but maybe there could be a mode where mkgamp writes all in one go. >> > So family-name / family-name1 / family-name2 >> > description / description1 / description2 >> > input input1 input2 >> > family-name.. >> > show-profiles >> > overview-mapname >> > product-id >> > (and maybe I missed some options are those that would need to be given >> for each set of input tiles. And then just an option where you tell mkgmap >> files starting with which first 4 numbers are relevant for address search. >> No need to analyze if those other supplied .img (e.g. buildings or >> contourlines) need to be added to address search.). I know coded around the >> problem of the gmap files causing excessive writes. But yeah that is >> actually really complicated be it on windows or linux... >> > >> > On Wed, 8 Sept 2021 at 17:07, Felix Hartmann <extremecarver at gmail.com >> <mailto:extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>>> wrote: >> > Well I could give it 20 GB ram disk, maybe 32 but then I need to render >> on less than 12 processes 64GB ram available). But that is not enough for >> Asia continent map, and I guess super tight for Europe... >> > >> > Mkgmap could definitely keep those .tmp files in memory. But the >> important bit is the gmap files not needeed to be written.... Also would >> save quite some CPU time. >> > >> > On Wed, 8 Sep 2021, 14:31 ael <witwall3 at disroot.org<mailto: >> witwall3 at disroot.org><mailto:witwall3 at disroot.org<mailto: >> witwall3 at disroot.org>>> wrote: >> > On Wed, Sep 08, 2021 at 02:10:52PM +0300, Felix Hartmann wrote: >> >> Yes on an nvme disk you barely notice the conversion - it's really >> quick. >> >> BUT it is not needed if you have the files and even more - it burns >> your >> >> NVME SSD disk. >> > +1. I always use an old spinning rust disk when using mkgmap to save ssd >> > write cycles, even without contours and such. It seems to be profligate >> > in its use of disk cycles. I did try using RAM disk, but even with 16GB >> > on a laptop, that was soon exhausted. >> > >> > ael >> > >> > >> > _______________________________________________ >> > mkgmap-dev mailing list >> > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk>> >> > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > >> > >> > -- >> > Felix Hartman - Openmtbmap.org & VeloMap.org >> > >> > _______________________________________________ >> > mkgmap-dev mailing list >> > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> >> > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > >> > >> > -- >> > Felix Hartman - Openmtbmap.org & VeloMap.org >> > >> > >> > >> > -- >> > Felix Hartman - Openmtbmap.org & VeloMap.org >> > >> > _______________________________________________ >> > mkgmap-dev mailing list >> > mkgmap-dev at lists.mkgmap.org.uk >> > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> >> >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > > -- > Felix Hartman - Openmtbmap.org & VeloMap.org > > -- Felix Hartman - Openmtbmap.org & VeloMap.org -------------- next part -------------- An HTML attachment was scrubbed... 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