[mkgmap-dev] mkgmap doing excessive writing and converting to disk if used with --gmapi option
From Felix Hartmann extremecarver at gmail.com on Mon Sep 13 19:44:02 BST 2021
.img files are always reused and never rewritten - it's only about the gmapi files (a gmapsupp.img has to be generated in one go anyhow - so it is not in question here). So I do not see the sense of making it more complicated? It would be fine with me too that way - but I think it's simpler to just assume all .img files already have the converted files - because you could do it when generating those .img files. The problem with your approach is - that when you have a long list of tiles that were crashing due to too little maxnodes - then regenerating it - will make it very complicated. It's much easier to assume that all .img files are already converted. All other input not. If you need to convert .img files too - then you just use the normal --gmapi option instead. On Mon, 13 Sept 2021 at 18:58, Thomas Morgenstern <webmaster at img2ms.de> wrote: > I suggest the new option should be named *reuse=<comma separated list of > files, wildcards enabled>. *exampel *reuse=40000001.img, 40005*.img. *If > this option is used, then mkgmap should not overwrite the listed folders > in the <name>gmap. Naturally mkgmap should write a new tdb, preview.img, > mdr and idx. In most cases the *reuse folders *contains Contourlines or > other static content. > > Thomas > > Am 13.09.2021 um 15:38 schrieb Felix Hartmann: > > Hi Gerd, yes exactly. I have a large collection of .img files of > contourlines. When I realized that I trash my NVME disk very fast if I > continue the way I did I got into thinking and analysing what happens. It > was clear that it all comes down to the --gmapi option. I had believed that > if I run several passes with .o5m and .img files as input - only the .o5m > input is converted into new .gmapi folders - while the existing ones are > not overwritten. Then I checked the created date/last modified date > (because windows has in my eyes a bug that if you replace a file with a > near identical file - it just shows a new modified date - but keeps the > original created date - even though it was a full overwrite). > > That got me thinking that in order to save writes - I have to find a way > to not only not recalculate the .img files - but also create a static set > of .gmapi folders. Those I just mklink into the directory name that will be > used on the next run of mkgmap.jar - I managed to do this by uncommenting > this one line. Because I noticed that the symlinked (by mklink) files are > not rewritten I changed my scripts to move them away and symlink them back. > Then at the end delete all symlinks - and move the files back (or to the > location that I will use for compressing). This step is a bit stupid if > mkgmap could just have a --gmapi-minimal mode in which only those files are > converted - that are also written out as .img files (if given --tdb-file > option). > > I know that many people keep a static set of contourlines .img files (also > containing DEM). You just add the show-profiles=1 option in case you > include contourlines - and leave it out if not. But actually it does not > matter if the contourlines files contain DEM or not. > *I think the easiest way is the principle - --gmapi-minimal only converts > those files, it would write out as .img files if --tdb-files option were > given (or is given). --gmapi on the other hand should convert the all input > files to .gmapi format.* Then mgkmap does not even need to test if those > files are there or not. This not only saves a lot of writes - but also a > lot of compile time. > > Because essentially if you only provide .img input files (including of > course the ovm-img for the overview map if you want) you only create a new > set of mapset files. The exception to this is the toolchain in which when a > tile failed to compile - you resplit the input files - and parse them again > with the same arguments so you have input of new o5m files and old .img > files. But the principle stays the same. If on the rerun of the failed > tiles now newy split with higher map-id you give --gmapi-minimal and > tdb-file - only those new tiles are written - while the old .img and old > ovm.img are supplied to create the correct mapset files. With this > procedure you don't even need to put a symlink for the contourlines into > the gmap folder. As the input data to create the contourlines rarely change > - you can offer the contourlines as a separate download. > Makes it much easier and faster. > > On the map compilation server you then do not even need to have a copy of > the .gmapi contourlines files. You just need the new input data and the > static contourlines .img files. Thomas Morgenstern for example had also not > realized that he is writing the contourlines .gmapi files each time without > any need. I think many/most providers of garmin maps who offer many > regions/worldwide coverage put the contourlines separate. It's just a huge > amount of compile time if you merge the contourlines in o5m format with the > map data in o5m data each time before running mkgmap. The only actual > advantage of this being that the contourlines do not overlap roads (as they > are supplied as transparent .img files in another layer) - AND that when > people select maps with a single click instead of drag in > MapInstall/Mapsource they get all maps they think they get (though there is > a different shading - each layer increases the darkness of the shading for > selected). And of course that the very old Mapsource still has problems > correctly showing the contourlines if they are in a separate layer. However > nearly everyone moved on to Basecamp which is fully compatible with layered > maps. The advantage of contourlines as separate layer is for the user he > can switch them on / off independant of the maps and does not need to > download and transfer them each time. So I think for most the advantages > heavily outweigh the disadvantages - hence contourlines into a separate > transparent layer. Same can be done of course for other things like > buildings or vegetation - though the advantage here is much less on the > compile side (while worldwide 10m coontourlines are 200GB of data - the > same extracts are only 15GB in data of buildings - if buildings are shown > only at resolution 24) > > On Mon, 13 Sept 2021 at 14:24, Gerd Petermann < > gpetermann_muenchen at hotmail.com> wrote: > >> Hi Felix, >> >> I have no clue how exactly your scripts work, how you manage to reuse >> *.img files and so on. Also, I want to find a solution that works for all >> users, not just you. >> >> So, I expect that you have one step that compiles frequently changing OSM >> data and other steps which are used to compile static data like >> contourlines or DEM. I don't know if you do the latter for each country / >> continent or once for planet and I don't care as long as it works for you. >> My understanding is that you have a large collection of *.img files at >> some stage and that you run mkgmap multiple times with different >> combinations of those *.img files as input to produce different zip-files >> with gmapi format or gmapsupp format. >> I think that's the normal way to do it, so I try to support that way. >> >> Gerd >> >> ________________________________________ >> Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von >> Felix Hartmann <extremecarver at gmail.com> >> Gesendet: Montag, 13. September 2021 12:28 >> An: Development list for mkgmap >> Betreff: Re: [mkgmap-dev] mkgmap doing excessive writing and converting >> to disk if used with --gmapi option >> >> I move away the info.xml - and use a different name for the mapset files >> and then just have mkgmap any file that is input in osm.pbf / osm / o5m >> format. Gmapi-minimal should not convert any file that is supplied as .img >> - as it can be assumed that those exist already (if they do not - then >> create them with --gmapi). That is in my opinion the best approach. So >> mkgmap does not even try to convert them. >> >> Afterwards I distribute a gmapi folder that includes all the data - and >> by replacing the info.xml you can enable or disable contourlines. For big >> countries the contourlines would be a separate download anyhow - so the >> user only needs to download the maps (including mapset files) but not >> redownload the contourlines. Same principle as in offering the >> contourlines as a separate gmapsupp.img file. so you have maps.img >> contourlines10m.img contourlines20m.img buildings.img .... >> >> >> On Mon, 13 Sept 2021 at 13:17, Gerd Petermann < >> gpetermann_muenchen at hotmail.com<mailto:gpetermann_muenchen at hotmail.com>> >> wrote: >> Hi Felix, >> >> sorry, the Data Deduplication as implemented in Windows Server would not >> help here. It works after data was written. >> >> And yes, files which are not just copies of the *.img are written as >> before. My understanding is that you have different product directories in >> the gmapi folder and that you write protect those files which should be >> kept. >> If you have a script to zip the gmapi directory you have to exclude the >> unwanted folders. >> Didn't try it. Does it make sense? >> >> Gerd >> >> ________________________________________ >> Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk>> im Auftrag von Felix Hartmann < >> extremecarver at gmail.com<mailto:extremecarver at gmail.com>> >> Gesendet: Montag, 13. September 2021 12:09 >> An: Development list for mkgmap >> Betreff: Re: [mkgmap-dev] mkgmap doing excessive writing and converting >> to disk if used with --gmapi option >> >> Oh - but data was certainly written - A rename will not show as data >> written in both Task manager on Windows, as well as in the smart data (I'm >> using Windows 10 pro not Windows server however - maybe that functionality >> is limited to windows server?) >> >> On Mon, 13 Sept 2021 at 13:06, Felix Hartmann <extremecarver at gmail.com >> <mailto:extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>>> wrote: >> Not sure if it makes it possible to use read only attribute instead of >> moving and mklink. Maybe yes - because that was not possible before. So it >> then would be set read only - instead of of move & mklink - and at the end >> remove read only instead of moving back. >> >> On Mon, 13 Sept 2021 at 12:59, Felix Hartmann <extremecarver at gmail.com >> <mailto:extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>>> wrote: >> Thanks Gerd, >> >> but that is just removing the warning if it cannot overwrite, correct? >> If it can overwrite the gmap file it will still overwrite it as I see.. >> So in essence just a bit more intelligent then my disabling that line. >> >> I think it should not overwrite at all if present and --x-gmapi-minimal >> (then you don't have to move away the files and link them back to the >> original folder). >> >> On Mon, 13 Sept 2021 at 10:43, Gerd Petermann < >> gpetermann_muenchen at hotmail.com<mailto:gpetermann_muenchen at hotmail.com >> ><mailto:gpetermann_muenchen at hotmail.com<mailto: >> gpetermann_muenchen at hotmail.com>>> wrote: >> Hi all, >> >> attached is a quick patch that implements experimaltal option >> --x-gmapi-minimal. >> >> If used instead of --gmapi mkgmap will not fail if a write-protected >> output file exists in the gmapi output folder and mkgmap copies data from >> *.img. It should still crash when other files like Info.xml are written. >> >> BTW: no conversion is done when those files are written. I think mkgmap >> simply copies data from sub files in *.img into single files. So, the same >> sequence of Bytes exists two or more times on the Computer. Windows Server >> seems to support automatic data deduplication (1). I am sure Linux offers >> similar support. No idea how effective or reliable it is, but it might be >> worth trying. >> >> Gerd >> (1) >> >> https://docs.microsoft.com/en-us/windows-server/storage/data-deduplication/install-enable >> >> ________________________________________ >> Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk><mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk>>> im Auftrag von Carlos Dávila < >> carlos at alternativaslibres.org<mailto:carlos at alternativaslibres.org >> ><mailto:carlos at alternativaslibres.org<mailto: >> carlos at alternativaslibres.org>>> >> Gesendet: Sonntag, 12. September 2021 22:45 >> An: mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk>> >> Betreff: Re: [mkgmap-dev] mkgmap doing excessive writing and converting >> to disk if used with --gmapi option >> >> I think it's a good idea if mkgmap checks the required files are present. >> >> El 12/9/21 a las 21:16, Gerd Petermann escribió: >> > Hi Felix, >> > >> > so you just want a new option so that mkgmap doesn't fail if it cannot >> overwrite (write-protected) files in the output directory, right? No need >> to verify the content of the exiting file(s)? >> > >> > Gerd >> > >> > ________________________________________ >> > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk><mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk>>> im Auftrag von Felix Hartmann < >> extremecarver at gmail.com<mailto:extremecarver at gmail.com><mailto: >> extremecarver at gmail.com<mailto:extremecarver at gmail.com>>> >> > Gesendet: Sonntag, 12. September 2021 19:10 >> > An: Development list for mkgmap >> > Betreff: Re: [mkgmap-dev] mkgmap doing excessive writing and converting >> to disk if used with --gmapi option >> > >> > And well - it is burning SSD for the contourlines currently even if not >> calling multiple times. 130GB minimum per worldwide map update for all >> geofabrik extracts at 20m equidistance. 260GB at 10m. With calling multiple >> times and 10m and 20m I had about 2TB of useless writes per weekly map >> update. I've got rid of all of them with my uncommenting the line, plus >> saved about 500GB of writes by now doing all the gmapsupp.img and gmap >> stuff in Ramdisk So now instead of 4TB of disk writes per map update I'm >> down to 1TB.. (and yeah the resplitting of tiles added another 5TB of >> writes - but that could have been fixed easily by changing order of >> commands too). >> > >> > On Sun, 12 Sept 2021 at 20:04, Felix Hartmann <extremecarver at gmail.com >> <mailto:extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>>>> wrote: >> > because you need to do it if you want to show contourlines. Now >> compiling the worldwide contourlines each time again - would burn SSD as >> well - besides taking longer than just compiling the maps. So everyone who >> offers maps for many countries as download puts the contourlines separate. >> If you want to offer the choice of showing contourlines or not - mkmgap >> will write the gmap contourlines once not needed, and once the maps not >> needed. If you don't want to offer that option - it's only the contourlines >> being written without need. Contourlines for all geofabrik extracts 20m >> equidistance are about 130GB, 10m would be 260GB. >> > If you offer 10m and 20m it will be even more not needed writes. >> > >> > The only solution is to go for a Ramdisk instead - However you likely >> will need 128GB of RAM to do that - because for Asia or Europe you need a >> 64GB Ramdisk. Same for North America extract (but few people offer that and >> just have Canada and the US divided into the 4-5 zones). For other maps you >> will get by with a 15-20GB Ramdisk (which I have resorted to now for all >> but the windows installers because I don't want to let the server wait for >> ages for the single thread NSIS wrapping up the data and instead start the >> next country in parallel). And yes going RAMDISK already using my patch and >> symlinking those files so mkgmap cannot overwrite them (would still be >> faster if mkgmap didn't try in first place I think). If you want to write >> out the contourlines as well besides the additional time - for Asia >> continent you may then go for a 90GB Ramdisk minimum if offering windows >> and gmap installers. In this case gmapsupp.img donwnloads aren't possible >> anyhow due to the huge data amounts. For sm >> > aller countries I have them too.... >> > >> > I coded around this now by using symlinks - but yeah that will be quite >> a lot of work and is prone to break - while I guess it's only 10 lines or >> so to add to mkgmap code to have a mode that does not write them out if >> they are present - or if you tell on commandline they are present already. >> For .img files they aren't overwritten either... >> > >> > On Sun, 12 Sept 2021 at 18:40, Gerd Petermann < >> gpetermann_muenchen at hotmail.com<mailto:gpetermann_muenchen at hotmail.com >> ><mailto:gpetermann_muenchen at hotmail.com<mailto: >> gpetermann_muenchen at hotmail.com>><mailto:gpetermann_muenchen at hotmail.com >> <mailto:gpetermann_muenchen at hotmail.com><mailto: >> gpetermann_muenchen at hotmail.com<mailto:gpetermann_muenchen at hotmail.com>>>> >> wrote: >> > Hi Felix, >> > >> > did not read all the posts in detail. I understand that mkgmap is >> neither burning SSDs nor doing any excessive writing unless you call it >> multiple times for the same input files. So the question is: Why do you do >> that? >> > >> > Gerd >> > >> > ________________________________________ >> > Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk><mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk>><mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk><mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto: >> mkgmap-dev-bounces at lists.mkgmap.org.uk>>>> im Auftrag von Felix Hartmann >> <extremecarver at gmail.com<mailto:extremecarver at gmail.com><mailto: >> extremecarver at gmail.com<mailto:extremecarver at gmail.com>><mailto: >> extremecarver at gmail.com<mailto:extremecarver at gmail.com><mailto: >> extremecarver at gmail.com<mailto:extremecarver at gmail.com>>>> >> > Gesendet: Freitag, 10. September 2021 00:02 >> > An: Development list for mkgmap >> > Betreff: Re: [mkgmap-dev] mkgmap doing excessive writing and converting >> to disk if used with --gmapi option >> > >> > Well I think the .tmp files are just building up - and the renamed. So >> they are not causing any actual excessive write. >> > As for the gmap - it would be cool if there is a mode to not write them. >> > >> > Actually it would be great if mkgmap could write all in one go. Because >> the thing that takes so much time - is the address search - and that is >> always the same. The differences are tiny (just because MapInstall is >> crashing when files are missing) you need to compile them separately. >> > >> > but maybe there could be a mode where mkgamp writes all in one go. >> > So family-name / family-name1 / family-name2 >> > description / description1 / description2 >> > input input1 input2 >> > family-name.. >> > show-profiles >> > overview-mapname >> > product-id >> > (and maybe I missed some options are those that would need to be given >> for each set of input tiles. And then just an option where you tell mkgmap >> files starting with which first 4 numbers are relevant for address search. >> No need to analyze if those other supplied .img (e.g. buildings or >> contourlines) need to be added to address search.). I know coded around the >> problem of the gmap files causing excessive writes. But yeah that is >> actually really complicated be it on windows or linux... >> > >> > On Wed, 8 Sept 2021 at 17:07, Felix Hartmann <extremecarver at gmail.com >> <mailto:extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>>><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com><mailto:extremecarver at gmail.com<mailto: >> extremecarver at gmail.com>>>>> wrote: >> > Well I could give it 20 GB ram disk, maybe 32 but then I need to render >> on less than 12 processes 64GB ram available). But that is not enough for >> Asia continent map, and I guess super tight for Europe... >> > >> > Mkgmap could definitely keep those .tmp files in memory. But the >> important bit is the gmap files not needeed to be written.... Also would >> save quite some CPU time. >> > >> > On Wed, 8 Sep 2021, 14:31 ael <witwall3 at disroot.org<mailto: >> witwall3 at disroot.org><mailto:witwall3 at disroot.org<mailto: >> witwall3 at disroot.org>><mailto:witwall3 at disroot.org<mailto: >> witwall3 at disroot.org><mailto:witwall3 at disroot.org<mailto: >> witwall3 at disroot.org>>><mailto:witwall3 at disroot.org<mailto: >> witwall3 at disroot.org><mailto:witwall3 at disroot.org<mailto: >> witwall3 at disroot.org>><mailto:witwall3 at disroot.org<mailto: >> witwall3 at disroot.org><mailto:witwall3 at disroot.org<mailto: >> witwall3 at disroot.org>>>>> wrote: >> > On Wed, Sep 08, 2021 at 02:10:52PM +0300, Felix Hartmann wrote: >> >> Yes on an nvme disk you barely notice the conversion - it's really >> quick. >> >> BUT it is not needed if you have the files and even more - it burns >> your >> >> NVME SSD disk. >> > +1. I always use an old spinning rust disk when using mkgmap to save ssd >> > write cycles, even without contours and such. It seems to be profligate >> > in its use of disk cycles. I did try using RAM disk, but even with 16GB >> > on a laptop, that was soon exhausted. >> > >> > ael >> > >> > >> > _______________________________________________ >> > mkgmap-dev mailing list >> > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk>><mailto:mkgmap-dev at lists.mkgmap.org.uk >> <mailto:mkgmap-dev at lists.mkgmap.org.uk><mailto: >> mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> >>><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk><mailto:mkgmap-dev at lists.mkgmap.org.uk >> <mailto:mkgmap-dev at lists.mkgmap.org.uk>><mailto: >> mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk>>>> >> > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > >> > >> > -- >> > Felix Hartman - Openmtbmap.org & VeloMap.org >> > >> > _______________________________________________ >> > mkgmap-dev mailing list >> > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk>><mailto:mkgmap-dev at lists.mkgmap.org.uk >> <mailto:mkgmap-dev at lists.mkgmap.org.uk><mailto: >> mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk>>> >> > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > >> > >> > -- >> > Felix Hartman - Openmtbmap.org & VeloMap.org >> > >> > >> > >> > -- >> > Felix Hartman - Openmtbmap.org & VeloMap.org >> > >> > _______________________________________________ >> > mkgmap-dev mailing list >> > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk>> >> > https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> >> >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk>> >> https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk >> ><mailto:mkgmap-dev at lists.mkgmap.org.uk<mailto: >> mkgmap-dev at lists.mkgmap.org.uk>> >> https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> >> >> -- >> Felix Hartman - Openmtbmap.org & VeloMap.org >> >> >> >> -- >> Felix Hartman - Openmtbmap.org & VeloMap.org >> >> >> >> -- >> Felix Hartman - Openmtbmap.org & VeloMap.org >> >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> >> https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> >> >> -- >> Felix Hartman - Openmtbmap.org & VeloMap.org >> >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > > > -- > Felix Hartman - Openmtbmap.org & VeloMap.org > > > > _______________________________________________ > mkgmap-dev mailing listmkgmap-dev at lists.mkgmap.org.ukhttps://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > -- Felix Hartman - Openmtbmap.org & VeloMap.org -------------- next part -------------- An HTML attachment was scrubbed... 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