[mkgmap-dev] [PATCH v3] - fix clipping when node falls on tile boundary
From Valentijn Sessink valentyn at blub.net on Mon Jul 20 06:34:28 BST 2009
Mark Burton schreef: > OK, so it's proving to be a little harder to fix than I thought but I > have high hopes for this version. > > BTW - Valentijn, this version could help routing through "the tunnel". Yes! Yes! Also, V1 and V2 had a couple of these "... contains 0 arc", and this version does not show any of these (checking patch if the code is still there... it is). Thanks! And thanks to Maning, who gave a better analysis than I did! Best regards, Valentijn -- Durgerdamstraat 29, 1507 JL Zaandam; telefoon 075-7074579
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