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[mkgmap-dev] [PATCH v3] - fix clipping when node falls on tile boundary

From Valentijn Sessink valentyn at blub.net on Mon Jul 20 06:34:28 BST 2009

Mark Burton schreef:
> OK, so it's proving to be a little harder to fix than I thought but I
> have high hopes for this version.
> 
> BTW - Valentijn, this version could help routing through "the tunnel".

Yes! Yes!

Also, V1 and V2 had a couple of these "... contains 0 arc", and this
version does not show any of these (checking patch if the code is still
there... it is).

Thanks! And thanks to Maning, who gave a better analysis than I did!

Best regards,

Valentijn
-- 
Durgerdamstraat 29, 1507 JL Zaandam; telefoon 075-7074579



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