[mkgmap-dev] [PATCH v1] sea polygons
From Clinton Gladstone clinton.gladstone at googlemail.com on Sun Aug 2 10:36:18 BST 2009
On Aug 2, 2009, at 11:03, Christian Gawron wrote: > The output suggests that the code repeatedly concatenates a (closed) > way > with itself - this surely will exhaust the heap space quickly. > > I'will post an improved patch later. Hi Christian, I also received heap overflows similar to what was already reported by the others. But I think you can tell from the responses to your post that a number of people, myself included, are quite looking forward to having nice sea polygons in our maps. Thanks for working on this!
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