[mkgmap-dev] Possible fix for "evil forest" crash
From Felix Hartmann extremecarver at googlemail.com on Sun Sep 6 14:24:55 BST 2009
Mark Burton wrote: >> Yeah great, Finally fixed. >> I could not find any errors in the map. >> > > That's good. > > The problem was that a polygon was being generated that only > contained 2 points. The more recent mapsource versions must > ignore degenerate polygons (and lines as well, presumably) but the > older mapsource and at least some gps units barfed. > > I have committed the fix. > > I am still looking to get some feedback on the subdiv fixes patch I > posted yesterday, please try it out if possible as I believe that they > are an improvement. > I was all the time using it without problems. I don't know whether there have been improvements, but nothing became worse in any case. I subjectively think map panning got a tiny bit quicker, but might be mistaken. > Cheers, > > Mark > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20090906/b065fb72/attachment.html
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