[mkgmap-dev] Possible fix for "evil forest" crash
From Mark Burton markb at ordern.com on Sun Sep 6 14:19:17 BST 2009
> Yeah great, Finally fixed. > I could not find any errors in the map. That's good. The problem was that a polygon was being generated that only contained 2 points. The more recent mapsource versions must ignore degenerate polygons (and lines as well, presumably) but the older mapsource and at least some gps units barfed. I have committed the fix. I am still looking to get some feedback on the subdiv fixes patch I posted yesterday, please try it out if possible as I believe that they are an improvement. Cheers, Mark
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