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[mkgmap-dev] Possible fix for "evil forest" crash

From Mark Burton markb at ordern.com on Sun Sep 6 14:19:17 BST 2009

> Yeah great, Finally fixed.
> I could not find any errors in the map.

That's good.

The problem was that a polygon was being generated that only
contained 2 points. The more recent mapsource versions must
ignore degenerate polygons (and lines as well, presumably) but the
older mapsource and at least some gps units barfed.

I have committed the fix.

I am still looking to get some feedback on the subdiv fixes patch I
posted yesterday, please try it out if possible as I believe that they
are an improvement.

Cheers,

Mark



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