[mkgmap-dev] Commit: r1449: Provide an alternative to using a multipolygon when generating the sea.
From Felix Hartmann extremecarver at googlemail.com on Thu Dec 31 14:37:44 GMT 2009
On 31.12.2009 15:28, Mark Burton wrote: > PS - try no-sea-sectors - e.g. --generate-sea=polygons,no-sea-sectors > Well if I use that option then I get the whole tile flooded. The good thing is, the --generate-sea option only adds about 7-8% of generation time. So it is not so slow anymore. > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >
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