[mkgmap-dev] routable tiles with visible seas
From Mark Burton markb at ordern.com on Tue Mar 2 22:14:09 GMT 2010
Hi Nick, > I'm not so sure I understand - is there something wrong with my typ file if > it generates seas without flooding at any zoom level? > I appreciate having to readup on creating routable styles. If you are using --generate-sea=polygons (or no-mp, means the same) you need to define a land type in your polygons style file, similar to this: natural=land [0x010100 resolution 12] I have used 0x010100 for the type but other people have used other codes. You also need to have an entry in the typ file for that polygon type specifying a draw priority that is above the sea polygons otherwise you won't get any visible land. Mark
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