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[mkgmap-dev] [PATCH v5] - Code around highway shield crap when sorting labels

From Felix Hartmann extremecarver at googlemail.com on Mon Mar 22 21:09:58 GMT 2010

On 22.03.2010 21:55, Mark Burton wrote:
> Hi Clinton,
>
>    
>> I tested v5 today. It seems to be OK. I'll try again with v6 tomorrow.
>>      
> Thanks.
>
> Actually, I think that v6 is OK (as far as fixing Felix's routing
> directions issue is concerned) and would like to commit it.
>
> However, I am holding off committing the patches until Felix says some
> more about the incompatibility issue with an MP patch. Any news Felix?
>
> Mark
>    
Well as the mp_lesscuts_v4 patch is already commited, the breakage must 
be expected as I tried to add a patch that is already included (well 
probably slightly different though).

Could you nevertheless also commit the sizeFilter.patch?
It comes very handy and I know that besides me, also Thilo 
(User:Radfahrer) is using it. A value of 8 is quite good for default 
right now. (Polygons smaller than 8 pixels except for resolution 24 are 
not worthwhile anyhow and only slow down the map redraw). It is pretty 
straightforward and I don't think it could break anything.

Also the mp_rolehandling_v3.patch should be committed too IMHO, because 
it really improves the maps.

P.S.: This is an updated patch to r1602.
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