[mkgmap-dev] [PATCH v5] - Code around highway shield crap when sorting labels
From Felix Hartmann extremecarver at googlemail.com on Mon Mar 22 21:09:58 GMT 2010
On 22.03.2010 21:55, Mark Burton wrote: > Hi Clinton, > > >> I tested v5 today. It seems to be OK. I'll try again with v6 tomorrow. >> > Thanks. > > Actually, I think that v6 is OK (as far as fixing Felix's routing > directions issue is concerned) and would like to commit it. > > However, I am holding off committing the patches until Felix says some > more about the incompatibility issue with an MP patch. Any news Felix? > > Mark > Well as the mp_lesscuts_v4 patch is already commited, the breakage must be expected as I tried to add a patch that is already included (well probably slightly different though). Could you nevertheless also commit the sizeFilter.patch? It comes very handy and I know that besides me, also Thilo (User:Radfahrer) is using it. A value of 8 is quite good for default right now. (Polygons smaller than 8 pixels except for resolution 24 are not worthwhile anyhow and only slow down the map redraw). It is pretty straightforward and I don't think it could break anything. Also the mp_rolehandling_v3.patch should be committed too IMHO, because it really improves the maps. P.S.: This is an updated patch to r1602. > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >
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