[mkgmap-dev] [PATCH v5] - Code around highway shield crap when sorting labels
From Mark Burton markb at ordern.com on Mon Mar 22 21:13:02 GMT 2010
Felix, Thanks for the update. > Well as the mp_lesscuts_v4 patch is already commited, the breakage must > be expected as I tried to add a patch that is already included (well > probably slightly different though). OK. > Could you nevertheless also commit the sizeFilter.patch? > It comes very handy and I know that besides me, also Thilo > (User:Radfahrer) is using it. A value of 8 is quite good for default > right now. (Polygons smaller than 8 pixels except for resolution 24 are > not worthwhile anyhow and only slow down the map redraw). It is pretty > straightforward and I don't think it could break anything. I will look at that - at this time I don't have any objection to it and if no one raises any objections I will commit it in a day or so. > Also the mp_rolehandling_v3.patch should be committed too IMHO, because > it really improves the maps. Steve's been handling the MP patches, hopefully he will look at incorporating that patch. Mark
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