[mkgmap-dev] Holes in the Sea
From RheinSkipper rheinskipper1000 at gmx.de on Sun Feb 26 18:17:39 GMT 2012
Still holes in the sea ------------------------ First I bought some more memory to make sure, the holes in the sea are no memory issue. But even with 8 GB the empty sea tiles are still there. The empty tile south of Monaco is attached here. I converted it to XML and there are 28 occurrences of natural=coastline in it. After increasing --max-nodes from 1000000 to 1200000 this hole is also still there (tile number changes off course). I use --no-trim --overlap=5000. Higher overlap makes no difference. http://wiki.openstreetmap.org/wiki/User:RheinSkipper > -----Ursprüngliche Nachricht----- > Von: mkgmap-dev-bounces at lists.mkgmap.org.uk [mailto:mkgmap-dev- > bounces at lists.mkgmap.org.uk] Im Auftrag von Marko Mäkelä > Gesendet: Freitag, 17. Februar 2012 22:29 > An: Development list for mkgmap > Betreff: Re: [mkgmap-dev] Holes in the Sea > > On Fri, Feb 17, 2012 at 05:14:53PM +0100, RheinSkipper wrote: > >Also attached is a screenshot of those terrible holes in the sea. > > I do not have idea about the max-nodes in the splitter, but the holes are so > regular that they should be relatively easy to figure out. > > Can you determine the tiles corresponding to the holes? Are there any > natural=coastline ways in the tiles? If not, mkgmap should assume that the > whole tile is land. I would start by checking the hole south of Nizza, as it is > smaller. Try to convert the tile.osm.pbf to XML format with Osmosis and then > do grep 'natural.*coastline' tile.osm. If there is no match, then my guess > should be right. > -------------- next part -------------- A non-text attachment was scrubbed... Name: 63240790.osm.pbf Type: application/octet-stream Size: 14761 bytes Desc: not available Url : http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20120226/8228f8b5/attachment.obj
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