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[mkgmap-dev] [PATCH v2] Precompiled sea

From WanMil wmgcnfg at web.de on Thu May 10 23:03:48 BST 2012

> El 06/05/12 20:23, WanMil escribió:
>>> El 04/05/12 19:33, Clinton Gladstone escribió:
>>>
>>>> On May 3, 2012, at 23:55, WanMil wrote:
>>>>
>>>>
>>>>
>>>>> I have already found a few tiles with flooding (e.g. NE of Russia). I
>>>>> have to investigate that. But I will be happy if you find some other
>>>>> things :-)
>>>>>
>>>>>
>>>> I've also been testing a little bit. So far the results have been pretty good.
>>>>
>>>> One point I'm not sure on is how the --precomp-sea option should work together with the other coastline related options.
>>>>
>>>> - I assume that the --coastlinefile is now redundant, correct?
>>>>
>>>> - What about the various --generate-sea parameters?
>>>>
>>>> I currently use the following when compiling:
>>>>
>>>> --generate-sea=multipolygon,extend-sea-sectors,close-gaps=1000,floodblocker
>>>>
>>>> Are most or all of these parameters now redundant?
>>>>
>>> If you use --precomp-sea you don't need --generate-sea at all, just omit it.
>>>
>> That's true. --precomp-sea uses multipolygon processing. The
>> --generate-sea parameters are not used at all if --precomp-sea is set.
>> Also the --coastlinefile is ignored too.
> I've been using the patched mkgmap for a while and for several countries
> and it worked fine. Perhaps it's time to commit the patch if nobody
> reports any problem with it.

Hi Carlos,

I don't commit release 2 of this patch.
I want to use PBF/OSM format for the precompiled files. I realized that 
there is no need for a proprietary format for the precompiled data.
This has some advantages but I have to finish the implementation.

Have fun!
WanMil




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