[mkgmap-dev] [PATCH v2] Precompiled sea
From WanMil wmgcnfg at web.de on Thu May 10 23:03:48 BST 2012
> El 06/05/12 20:23, WanMil escribió: >>> El 04/05/12 19:33, Clinton Gladstone escribió: >>> >>>> On May 3, 2012, at 23:55, WanMil wrote: >>>> >>>> >>>> >>>>> I have already found a few tiles with flooding (e.g. NE of Russia). I >>>>> have to investigate that. But I will be happy if you find some other >>>>> things :-) >>>>> >>>>> >>>> I've also been testing a little bit. So far the results have been pretty good. >>>> >>>> One point I'm not sure on is how the --precomp-sea option should work together with the other coastline related options. >>>> >>>> - I assume that the --coastlinefile is now redundant, correct? >>>> >>>> - What about the various --generate-sea parameters? >>>> >>>> I currently use the following when compiling: >>>> >>>> --generate-sea=multipolygon,extend-sea-sectors,close-gaps=1000,floodblocker >>>> >>>> Are most or all of these parameters now redundant? >>>> >>> If you use --precomp-sea you don't need --generate-sea at all, just omit it. >>> >> That's true. --precomp-sea uses multipolygon processing. The >> --generate-sea parameters are not used at all if --precomp-sea is set. >> Also the --coastlinefile is ignored too. > I've been using the patched mkgmap for a while and for several countries > and it worked fine. Perhaps it's time to commit the patch if nobody > reports any problem with it. Hi Carlos, I don't commit release 2 of this patch. I want to use PBF/OSM format for the precompiled files. I realized that there is no need for a proprietary format for the precompiled data. This has some advantages but I have to finish the implementation. Have fun! WanMil
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