[mkgmap-dev] PATCH v1: highwayCount
From GerdP gpetermann_muenchen at hotmail.com on Fri Feb 8 09:48:24 GMT 2013
oops, seems I was trapped by some caching in BaseCamp. --x-reduce-point-density-polygon=6 doesn't break routing. Gerd GerdP wrote > Hi Felix, > Felix Hartmann-2 wrote >> Routing over long distances is not working at all anymore (much much >> worse to before). >> Don't have time (need to sleep) to find out if any roads become >> unroutable though... > please check: Are you still using this option? > --x-reduce-point-density-polygon=6 > > 1) It seems to be the reason for the broken routing (also in the trunk > version) > 2) althrough not documented, it is interpreted as > --reduce-point-density-polygon=6 > The help file for this option says that the recommended value is 8, but if > the value is > not specified, it uses the value from reduce-point-density. > If both are not specified, the default for both is 2.6 > > I assume that you use the higher values because you see the > severe "Area to small to split at ..." messages. Please ignore them > as long as you don't see empty img files or try the > MapArea_v1.patch > http://gis.19327.n5.nabble.com/Why-do-we-have-the-Area-too-small-to-split-at-message-tp5744612p5744766.html > > @Steve: > I have no good idea why this option breaks routing over long distances. > It just changes the way how DouglasPeucker works for shapes. > The higher the value, the more points of shapes are removed. > Maybe fewer shapes are written, maybe more sub divisions are empty. > Any hints? > > Gerd -- View this message in context: http://gis.19327.n5.nabble.com/PATCH-v1-highwayCount-tp5748554p5748593.html Sent from the Mkgmap Development mailing list archive at Nabble.com.
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