[mkgmap-dev] polygon type 0x4a
From Gerd Petermann gpetermann_muenchen at hotmail.com on Wed May 29 09:48:14 BST 2013
Hi Nick, up to now the routine that creates the overview map doesn't add a 0x4b polygon, but normally, the tiles contain 0x4b polygons, and those are added. I think you are right that this can lead to problems if the combined tiles don't form a rectangle, so I should probably change the code so that the existing 0x4b polygons are ignored and a final new one is calculated. Gerd > Date: Tue, 28 May 2013 23:42:40 -0700 > From: osm at pinns.co.uk > To: mkgmap-dev at lists.mkgmap.org.uk > Subject: Re: [mkgmap-dev] polygon type 0x4a > > Hi Gerd > > This might have nothing to do with the issue but I've been curious why all > basemaps ( in the past) & now overview maps cause Mapsource & Basecamp to > crash when the tdb lock byte is set. > This interestingly does not happen when cgpsmapper is used to create the > basemap . One of the differences seems to be that the latter includes a 0x4b > polygon to define the outline.(+ Background=Y) > Am I correct that the main outline / frame (4b polygon) is not defined as > such but presumably calculated by Mapsource? This might lead to unwanted > effects? > > BW the overview maps work really well with reduced map windows. > > .. Nick > > > > -- > View this message in context: http://gis.19327.n5.nabble.com/polygon-type-0x4a-tp5761430p5763111.html > Sent from the Mkgmap Development mailing list archive at Nabble.com. > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://lists.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20130529/547e2d24/attachment.html
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