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[mkgmap-dev] polygon type 0x4a

From nwillink osm at pinns.co.uk on Wed May 29 12:14:45 BST 2013

Hi Gerd,


I think others , ie Felix & Minko, have also hinted at 4a & 4b not to be
used in a style - if one is creating an overview map .
 I see 4b functioning as an essential  'container' holding the various 4a
polygons together ( its often used in NT maps to represent the sea/ocean).
Interestingly, the error message caused by the 'locked flag,'  is less
severe when adding a 4b polygon.

r Nick



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