[mkgmap-dev] Option to output polygons in size order
From Felix Hartmann extremecarver at gmail.com on Fri Jul 29 10:45:47 BST 2016
Nope - it's not the splitter - it's fully within one tile. I guess there is a bug in the style parser together with area_size() filter and continue command? I actually looked at it with gpsmapedit - and I see the island is cut out - but additionally to the cut out water is put into it. The only lines in my polygons file that can be related to it are as follows: (note the flooded island also exists at resolution 18 as 0x3c - so all other lines are only relevant for the key 20resolution!=yes). I put those lines which should not fire in grey. Chiemsee is natural=water & water=lake. ( natural=forest | landuse=wood | natural=forrest | landuse=forrest ) {set landuse=forest} ( landuse=forest | natural=wood ) {set 20resolution=yes} [0x50 resolution 18-20 continue with_actions] ( natural=glacier | landuse=glacier ) & 20resolution!=yes {set 20resolution=yes} [0x4d resolution 18-21 continue with_actions] ( natural=lake | ( natural=water & water=lake)) & 20resolution!=yes {set 20resolution=yes} [0x3c resolution 18-21 continue with_actions] natural=water & water=oxbow & 20resolution!=yes {set 20resolution=yes} [0x3c resolution 20-21 continue with_actions] natural=water & ( water=cove | water=lagoon ) & 20resolution!=yes {set 20resolution=yes} [0x3c resolution 21-21 continue with_actions] natural=water & water=* & water!=lake & water!=reservoir & water!=canal & water!=river & water!=yes & water!=Cove & water!=bay & water!=Lake & area_size() < 1000 & 20resolution!=yes {set 20resolution=yes} natural=water & water=reflecting_pool & 20resolution!=yes {set 20resolution=yes} natural=water & water=lock & 20resolution!=yes {set 20resolution=yes} natural=water & water=moat & 20resolution!=yes {set 20resolution=yes} natural=water & water=wastewater & 20resolution!=yes {set 20resolution=yes} natural=water & ( water=shallow | water=drain | water=well | water=salt_pool | water='Salt_pool' ) & 20resolution!=yes {set 20resolution=yes} natural=water & ( water=intermittent | intermettent=yes ) & 20resolution!=yes {set 20resolution=yes} natural=water & ( water=reservoir | water=canal ) & 20resolution!=yes {set 20resolution=yes} [0x3c resolution 19-21 continue with_actions] natural=water & 20resolution!=yes & area_size() > 2000 {set 20resolution=yes} [0x3c resolution 18-21 continue with_actions] Is there maybe a bug related to the area_size() filter and Multipolygons? (not I did not use yet this mornings patch). Right now my server is blocked - I can try out things only from tomorrow onwards. On 29 July 2016 at 07:07, Gerd Petermann <GPetermann_muenchen at hotmail.com> wrote: > Hi Felix, > > > okay. In case that you also used splitter to calculate new tiles a > possible explanation > > might be a special case at tile boundaries, although the --keep-complete > option should > > avoid that. > > > Gerd > ------------------------------ > *Von:* mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von > Felix Hartmann <extremecarver at gmail.com> > *Gesendet:* Freitag, 29. Juli 2016 00:11:45 > *An:* Development list for mkgmap > *Betreff:* Re: [mkgmap-dev] Option to output polygons in size order > > Well - recompiled and this time the Chieemsee is fine. Really do wonder > why it missed the islands. Next time someone reports somethink like this - > or I notice a problem somewhere I'll report on time... > > On 27 July 2016 at 16:08, Thorsten Kukuk <kukuk at suse.de> wrote: > >> On Wed, Jul 27, Felix Hartmann wrote: >> >> > Ah - I guess the Chieemsee will be taken from the sea input files - >> won't >> > it? >> >> No, it does not. Lakes are natural=water and most of the time >> multipolygones. >> >> > I never really now what water features are taken from which input. >> >> Quite easy: coastline, and only coastlines, are taken from the sea input. >> Lakes are no sea. >> >> > If >> > not I would really wonder why all islands in the Chieemsee are flooded >> for >> > me. The Chieemsee was updated last time 20 days ago - so I should have >> the >> > correct data if it is taken from the normal osm.pbf file. >> >> On my map, the Chiemsee including the three islands, is correct, no >> flooding >> anywhere. >> >> Thorsten >> >> > I used them since 10.06.2016 without update. I just uploaded the >> version I >> > use here: https://openmtbmap.org/sea.zip >> > >> > >> > Felix >> > >> > >> > >> > On 27 July 2016 at 15:14, Gerd Petermann < >> GPetermann_muenchen at hotmail.com> >> > wrote: >> > >> > > Hmm, >> > > >> > > >> > > the way 4605746 is an inner member of mp-relation >> > > https://www.openstreetmap.org/relation/32246 >> > > >> > > I see no problems with the default style. Do you still have the 18.07. >> > > data ? >> > > >> > > >> > > Gerd >> > > >> > > >> > > ------------------------------ >> > > *Von:* mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im >> Auftrag von >> > > Felix Hartmann <extremecarver at gmail.com> >> > > *Gesendet:* Mittwoch, 27. Juli 2016 14:59:51 >> > > >> > > *An:* Development list for mkgmap >> > > *Betreff:* Re: [mkgmap-dev] Option to output polygons in size order >> > > >> > > Oh - check the Herreninsel Chieemsee. It was flooded based on 18.07 >> data >> > > and already flodded in June. Was fine in March though. >> > > >> > > http://www.openstreetmap.org/way/4605746 >> > > >> > > It should be a multipolygon but it's not. It's much smaller than the >> lake >> > > however. Basically right now in my map the whole forest is flooded. >> Also >> > > Fraueninsel flooded. Mapnik get'r it right however! >> > > >> > > On 27 July 2016 at 14:52, Felix Hartmann <extremecarver at gmail.com> >> wrote: >> > > >> > >> Know - sadly not. Usually such places are fixed up sooner or later - >> and >> > >> then sometimes destroyed again. It's kinda hard to find them too - >> because >> > >> you will either give lake or water preference (or give it same >> > >> draw-priority and end up with chance). I just know since I >> implemented a >> > >> limited layer approach - complaints about something "missing" are >> much more >> > >> rare. >> > >> >> > >> On 27 July 2016 at 14:44, Gerd Petermann < >> GPetermann_muenchen at hotmail.com >> > >> > wrote: >> > >> >> > >>> Hi Felix, >> > >>> >> > >>> >> > >>> okay, I like the idea reg. layer, but I was not yet able to find an >> > >>> example in OSM. >> > >>> >> > >>> I assume the problem appears only in specific regions wheres such an >> > >>> unexperienced >> > >>> >> > >>> mapper is active. Do you know such a region? >> > >>> >> > >>> >> > >>> Gerd >> > >>> >> > >>> >> > >>> ------------------------------ >> > >>> *Von:* mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im >> Auftrag >> > >>> von Felix Hartmann <extremecarver at gmail.com> >> > >>> *Gesendet:* Mittwoch, 27. Juli 2016 14:31:28 >> > >>> >> > >>> *An:* Development list for mkgmap >> > >>> *Betreff:* Re: [mkgmap-dev] Option to output polygons in size order >> > >>> >> > >>> Well the smaller polygon in usual is the one that people expect to >> end >> > >>> up on top. HOWEVER - before even checking for size - there could be >> a check >> > >>> for the layer tag. It is still commonly used by people who do not >> > >>> understand how to use multipolygons. >> > >>> >> > >>> So an approach could be - take polygon overlap check for values >> defined >> > >>> in "overlap" style-file - after multipolgyon overlap is gone. >> > >>> Check if layer tag is present on either of the polygons. If yes - >> then >> > >>> cut out according to layer. >> > >>> If not - cut out the smaller from the bigger. Usually it's the >> smaller >> > >>> polygon that should appear. >> > >>> >> > >>> I guess it needs to happen quite late therefore. Why smaller - well >> > >>> quite often people contacted me about islands missing/flooded or >> similar - >> > >>> and usually it was the smaller polygon that should have been on >> top. I >> > >>> guess with layer tag however 90% of all cases can already be >> resolved. (I >> > >>> do this in a very limited way already - by having some polygons >> like water >> > >>> and forest in several versions with different priority based on >> layer tag - >> > >>> this did help a lot) >> > >>> >> > >>> Felix >> > >>> >> > >>> On 27 July 2016 at 13:41, Gerd Petermann < >> > >>> GPetermann_muenchen at hotmail.com> wrote: >> > >>> >> > >>>> Hi Felix, >> > >>>> >> > >>>> >> > >>>> okay, maybe I'll add this as an experimental option as well. >> > >>>> >> > >>>> One big question here is: At what point would the cutting >> > >>>> >> > >>>> happen? Before style processing (as we do with mp-relations) >> > >>>> >> > >>>> or maybe as a new stage before the img data is written. >> > >>>> >> > >>>> >> > >>>> What I don't yet understand is the idea that a smaller >> > >>>> >> > >>>> polygon is more important. Do you have examples for that, >> > >>>> >> > >>>> esp. cases where shapes do only partially overlap? >> > >>>> >> > >>>> >> > >>>> Gerd >> > >>>> ------------------------------ >> > >>>> *Von:* mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im >> Auftrag >> > >>>> von Felix Hartmann <extremecarver at gmail.com> >> > >>>> *Gesendet:* Mittwoch, 27. Juli 2016 13:24:37 >> > >>>> *An:* Development list for mkgmap >> > >>>> *Betreff:* Re: [mkgmap-dev] Option to output polygons in size order >> > >>>> >> > >>>> >> > >>>> On 27 July 2016 at 09:29, Gerd Petermann < >> > >>>> GPetermann_muenchen at hotmail.com> wrote: >> > >>>> >> > >>>>> reg. the idea of "cutting out overlaps": I guess it would consume >> > >>>>> quite a lot of CPU and it would heavily increase the img size >> > >>>>> >> > >>>>> because we would have to write many more points. Think of a shape >> for >> > >>>>> "place=village" with hundreds of holes for each building >> > >>>>> >> > >>>>> shape. Up to now we save the shape for the village and the shapes >> for >> > >>>>> the buildings. With cutting we have to calculate what >> > >>>>> >> > >>>>> remains of the village shape, this would be a very complex shape >> with >> > >>>>> many holes, so it would have many points. >> > >>>>> >> > >>>>> I don't think that would be a good idea. >> > >>>>> >> > >>>>> >> > >>>> Well that's why I wrote we will need an additional file in the >> > >>>> style-file for this. So only for certain polygons this should be >> done. >> > >>>> Prime examples are: any kind of forest, most kind of water, and >> maybe a >> > >>>> handful more. However definitely not buildings or for example >> poygons you >> > >>>> can put semi-transparent. >> > >>>> >> > >>>> I'm quite sure with this limited approach 90% of problems would be >> > >>>> gone. And mapsize only a couple percent bigger. However I have no >> clue >> > >>>> about complexity and CPU cycles for such a limited approach. >> > >>>> >> > >>>> >> > >>>> -- >> > >>>> Felix Hartman - Openmtbmap.org & VeloMap.org >> > >>>> Schusterbergweg 32/8 >> > >>>> 6020 Innsbruck >> > >>>> Austria - Österreich >> > >>>> >> > >>>> _______________________________________________ >> > >>>> mkgmap-dev mailing list >> > >>>> mkgmap-dev at lists.mkgmap.org.uk >> > >>>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > >>>> >> > >>> >> > >>> >> > >>> >> > >>> -- >> > >>> Felix Hartman - Openmtbmap.org & VeloMap.org >> > >>> Schusterbergweg 32/8 >> > >>> 6020 Innsbruck >> > >>> Austria - Österreich >> > >>> >> > >>> _______________________________________________ >> > >>> mkgmap-dev mailing list >> > >>> mkgmap-dev at lists.mkgmap.org.uk >> > >>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > >>> >> > >> >> > >> >> > >> >> > >> -- >> > >> Felix Hartman - Openmtbmap.org & VeloMap.org >> > >> Schusterbergweg 32/8 >> > >> 6020 Innsbruck >> > >> Austria - Österreich >> > >> >> > > >> > > >> > > >> > > -- >> > > Felix Hartman - Openmtbmap.org & VeloMap.org >> > > Schusterbergweg 32/8 >> > > 6020 Innsbruck >> > > Austria - Österreich >> > > >> > > _______________________________________________ >> > > mkgmap-dev mailing list >> > > mkgmap-dev at lists.mkgmap.org.uk >> > > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > > >> > >> > >> > >> > -- >> > Felix Hartman - Openmtbmap.org & VeloMap.org >> > Schusterbergweg 32/8 >> > 6020 Innsbruck >> > Austria - Österreich >> >> > _______________________________________________ >> > mkgmap-dev mailing list >> > mkgmap-dev at lists.mkgmap.org.uk >> > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> >> >> -- >> Thorsten Kukuk, Senior Architect SLES & Common Code Base >> SUSE LINUX GmbH, Maxfeldstr. 5, 90409 Nuernberg, Germany >> GF: Felix Imendörffer, Jane Smithard, Graham Norton, HRB 21284 (AG >> Nürnberg) >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >> > > > > -- > Felix Hartman - Openmtbmap.org & VeloMap.org > Schusterbergweg 32/8 > 6020 Innsbruck > Austria - Österreich > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > -- Felix Hartman - Openmtbmap.org & VeloMap.org Schusterbergweg 32/8 6020 Innsbruck Austria - Österreich -------------- next part -------------- An HTML attachment was scrubbed... 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