[mkgmap-dev] Option to output polygons in size order
From Gerd Petermann GPetermann_muenchen at hotmail.com on Fri Jul 29 11:05:26 BST 2016
Hi Felix, I suggest to use echotags to find out if a rule fires or not. What kind of error do you expect with the area_size() function? Gerd ________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Felix Hartmann <extremecarver at gmail.com> Gesendet: Freitag, 29. Juli 2016 11:45:47 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] Option to output polygons in size order Nope - it's not the splitter - it's fully within one tile. I guess there is a bug in the style parser together with area_size() filter and continue command? I actually looked at it with gpsmapedit - and I see the island is cut out - but additionally to the cut out water is put into it. The only lines in my polygons file that can be related to it are as follows: (note the flooded island also exists at resolution 18 as 0x3c - so all other lines are only relevant for the key 20resolution!=yes). I put those lines which should not fire in grey. Chiemsee is natural=water & water=lake. ( natural=forest | landuse=wood | natural=forrest | landuse=forrest ) {set landuse=forest} ( landuse=forest | natural=wood ) {set 20resolution=yes} [0x50 resolution 18-20 continue with_actions] ( natural=glacier | landuse=glacier ) & 20resolution!=yes {set 20resolution=yes} [0x4d resolution 18-21 continue with_actions] ( natural=lake | ( natural=water & water=lake)) & 20resolution!=yes {set 20resolution=yes} [0x3c resolution 18-21 continue with_actions] natural=water & water=oxbow & 20resolution!=yes {set 20resolution=yes} [0x3c resolution 20-21 continue with_actions] natural=water & ( water=cove | water=lagoon ) & 20resolution!=yes {set 20resolution=yes} [0x3c resolution 21-21 continue with_actions] natural=water & water=* & water!=lake & water!=reservoir & water!=canal & water!=river & water!=yes & water!=Cove & water!=bay & water!=Lake & area_size() < 1000 & 20resolution!=yes {set 20resolution=yes} natural=water & water=reflecting_pool & 20resolution!=yes {set 20resolution=yes} natural=water & water=lock & 20resolution!=yes {set 20resolution=yes} natural=water & water=moat & 20resolution!=yes {set 20resolution=yes} natural=water & water=wastewater & 20resolution!=yes {set 20resolution=yes} natural=water & ( water=shallow | water=drain | water=well | water=salt_pool | water='Salt_pool' ) & 20resolution!=yes {set 20resolution=yes} natural=water & ( water=intermittent | intermettent=yes ) & 20resolution!=yes {set 20resolution=yes} natural=water & ( water=reservoir | water=canal ) & 20resolution!=yes {set 20resolution=yes} [0x3c resolution 19-21 continue with_actions] natural=water & 20resolution!=yes & area_size() > 2000 {set 20resolution=yes} [0x3c resolution 18-21 continue with_actions] Is there maybe a bug related to the area_size() filter and Multipolygons? (not I did not use yet this mornings patch). Right now my server is blocked - I can try out things only from tomorrow onwards. On 29 July 2016 at 07:07, Gerd Petermann <GPetermann_muenchen at hotmail.com<mailto:GPetermann_muenchen at hotmail.com>> wrote: Hi Felix, okay. In case that you also used splitter to calculate new tiles a possible explanation might be a special case at tile boundaries, although the --keep-complete option should avoid that. Gerd ________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto:mkgmap-dev-bounces at lists.mkgmap.org.uk>> im Auftrag von Felix Hartmann <extremecarver at gmail.com<mailto:extremecarver at gmail.com>> Gesendet: Freitag, 29. Juli 2016 00:11:45 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] Option to output polygons in size order Well - recompiled and this time the Chieemsee is fine. Really do wonder why it missed the islands. Next time someone reports somethink like this - or I notice a problem somewhere I'll report on time... On 27 July 2016 at 16:08, Thorsten Kukuk <kukuk at suse.de<mailto:kukuk at suse.de>> wrote: On Wed, Jul 27, Felix Hartmann wrote: > Ah - I guess the Chieemsee will be taken from the sea input files - won't > it? No, it does not. Lakes are natural=water and most of the time multipolygones. > I never really now what water features are taken from which input. Quite easy: coastline, and only coastlines, are taken from the sea input. Lakes are no sea. > If > not I would really wonder why all islands in the Chieemsee are flooded for > me. The Chieemsee was updated last time 20 days ago - so I should have the > correct data if it is taken from the normal osm.pbf file. On my map, the Chiemsee including the three islands, is correct, no flooding anywhere. Thorsten > I used them since 10.06.2016 without update. I just uploaded the version I > use here: https://openmtbmap.org/sea.zip > > > Felix > > > > On 27 July 2016 at 15:14, Gerd Petermann <GPetermann_muenchen at hotmail.com<mailto:GPetermann_muenchen at hotmail.com>> > wrote: > > > Hmm, > > > > > > the way 4605746 is an inner member of mp-relation > > https://www.openstreetmap.org/relation/32246 > > > > I see no problems with the default style. Do you still have the 18.07. > > data ? > > > > > > Gerd > > > > > > ------------------------------ > > *Von:* mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto:mkgmap-dev-bounces at lists.mkgmap.org.uk>> im Auftrag von > > Felix Hartmann <extremecarver at gmail.com<mailto:extremecarver at gmail.com>> > > *Gesendet:* Mittwoch, 27. Juli 2016 14:59:51 > > > > *An:* Development list for mkgmap > > *Betreff:* Re: [mkgmap-dev] Option to output polygons in size order > > > > Oh - check the Herreninsel Chieemsee. It was flooded based on 18.07 data > > and already flodded in June. Was fine in March though. > > > > http://www.openstreetmap.org/way/4605746 > > > > It should be a multipolygon but it's not. It's much smaller than the lake > > however. Basically right now in my map the whole forest is flooded. Also > > Fraueninsel flooded. Mapnik get'r it right however! > > > > On 27 July 2016 at 14:52, Felix Hartmann <extremecarver at gmail.com<mailto:extremecarver at gmail.com>> wrote: > > > >> Know - sadly not. Usually such places are fixed up sooner or later - and > >> then sometimes destroyed again. It's kinda hard to find them too - because > >> you will either give lake or water preference (or give it same > >> draw-priority and end up with chance). I just know since I implemented a > >> limited layer approach - complaints about something "missing" are much more > >> rare. > >> > >> On 27 July 2016 at 14:44, Gerd Petermann <GPetermann_muenchen at hotmail.com<mailto:GPetermann_muenchen at hotmail.com> > >> > wrote: > >> > >>> Hi Felix, > >>> > >>> > >>> okay, I like the idea reg. layer, but I was not yet able to find an > >>> example in OSM. > >>> > >>> I assume the problem appears only in specific regions wheres such an > >>> unexperienced > >>> > >>> mapper is active. Do you know such a region? > >>> > >>> > >>> Gerd > >>> > >>> > >>> ------------------------------ > >>> *Von:* mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto:mkgmap-dev-bounces at lists.mkgmap.org.uk>> im Auftrag > >>> von Felix Hartmann <extremecarver at gmail.com<mailto:extremecarver at gmail.com>> > >>> *Gesendet:* Mittwoch, 27. Juli 2016 14:31:28 > >>> > >>> *An:* Development list for mkgmap > >>> *Betreff:* Re: [mkgmap-dev] Option to output polygons in size order > >>> > >>> Well the smaller polygon in usual is the one that people expect to end > >>> up on top. HOWEVER - before even checking for size - there could be a check > >>> for the layer tag. It is still commonly used by people who do not > >>> understand how to use multipolygons. > >>> > >>> So an approach could be - take polygon overlap check for values defined > >>> in "overlap" style-file - after multipolgyon overlap is gone. > >>> Check if layer tag is present on either of the polygons. If yes - then > >>> cut out according to layer. > >>> If not - cut out the smaller from the bigger. Usually it's the smaller > >>> polygon that should appear. > >>> > >>> I guess it needs to happen quite late therefore. Why smaller - well > >>> quite often people contacted me about islands missing/flooded or similar - > >>> and usually it was the smaller polygon that should have been on top. I > >>> guess with layer tag however 90% of all cases can already be resolved. (I > >>> do this in a very limited way already - by having some polygons like water > >>> and forest in several versions with different priority based on layer tag - > >>> this did help a lot) > >>> > >>> Felix > >>> > >>> On 27 July 2016 at 13:41, Gerd Petermann < > >>> GPetermann_muenchen at hotmail.com<mailto:GPetermann_muenchen at hotmail.com>> wrote: > >>> > >>>> Hi Felix, > >>>> > >>>> > >>>> okay, maybe I'll add this as an experimental option as well. > >>>> > >>>> One big question here is: At what point would the cutting > >>>> > >>>> happen? Before style processing (as we do with mp-relations) > >>>> > >>>> or maybe as a new stage before the img data is written. > >>>> > >>>> > >>>> What I don't yet understand is the idea that a smaller > >>>> > >>>> polygon is more important. Do you have examples for that, > >>>> > >>>> esp. cases where shapes do only partially overlap? > >>>> > >>>> > >>>> Gerd > >>>> ------------------------------ > >>>> *Von:* mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk<mailto:mkgmap-dev-bounces at lists.mkgmap.org.uk>> im Auftrag > >>>> von Felix Hartmann <extremecarver at gmail.com<mailto:extremecarver at gmail.com>> > >>>> *Gesendet:* Mittwoch, 27. Juli 2016 13:24:37 > >>>> *An:* Development list for mkgmap > >>>> *Betreff:* Re: [mkgmap-dev] Option to output polygons in size order > >>>> > >>>> > >>>> On 27 July 2016 at 09:29, Gerd Petermann < > >>>> GPetermann_muenchen at hotmail.com<mailto:GPetermann_muenchen at hotmail.com>> wrote: > >>>> > >>>>> reg. the idea of "cutting out overlaps": I guess it would consume > >>>>> quite a lot of CPU and it would heavily increase the img size > >>>>> > >>>>> because we would have to write many more points. Think of a shape for > >>>>> "place=village" with hundreds of holes for each building > >>>>> > >>>>> shape. Up to now we save the shape for the village and the shapes for > >>>>> the buildings. With cutting we have to calculate what > >>>>> > >>>>> remains of the village shape, this would be a very complex shape with > >>>>> many holes, so it would have many points. > >>>>> > >>>>> I don't think that would be a good idea. > >>>>> > >>>>> > >>>> Well that's why I wrote we will need an additional file in the > >>>> style-file for this. So only for certain polygons this should be done. > >>>> Prime examples are: any kind of forest, most kind of water, and maybe a > >>>> handful more. However definitely not buildings or for example poygons you > >>>> can put semi-transparent. > >>>> > >>>> I'm quite sure with this limited approach 90% of problems would be > >>>> gone. And mapsize only a couple percent bigger. However I have no clue > >>>> about complexity and CPU cycles for such a limited approach. > >>>> > >>>> > >>>> -- > >>>> Felix Hartman - Openmtbmap.org & VeloMap.org > >>>> Schusterbergweg 32/8 > >>>> 6020 Innsbruck > >>>> Austria - Österreich > >>>> > >>>> _______________________________________________ > >>>> mkgmap-dev mailing list > >>>> mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> > >>>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > >>>> > >>> > >>> > >>> > >>> -- > >>> Felix Hartman - Openmtbmap.org & VeloMap.org > >>> Schusterbergweg 32/8 > >>> 6020 Innsbruck > >>> Austria - Österreich > >>> > >>> _______________________________________________ > >>> mkgmap-dev mailing list > >>> mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> > >>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > >>> > >> > >> > >> > >> -- > >> Felix Hartman - Openmtbmap.org & VeloMap.org > >> Schusterbergweg 32/8 > >> 6020 Innsbruck > >> Austria - Österreich > >> > > > > > > > > -- > > Felix Hartman - Openmtbmap.org & VeloMap.org > > Schusterbergweg 32/8 > > 6020 Innsbruck > > Austria - Österreich > > > > _______________________________________________ > > mkgmap-dev mailing list > > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> > > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > > > > -- > Felix Hartman - Openmtbmap.org & VeloMap.org > Schusterbergweg 32/8 > 6020 Innsbruck > Austria - Österreich > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -- Thorsten Kukuk, Senior Architect SLES & Common Code Base SUSE LINUX GmbH, Maxfeldstr. 5, 90409 Nuernberg, Germany GF: Felix Imendörffer, Jane Smithard, Graham Norton, HRB 21284 (AG Nürnberg) _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -- Felix Hartman - Openmtbmap.org & VeloMap.org Schusterbergweg 32/8 6020 Innsbruck Austria - Österreich _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk<mailto:mkgmap-dev at lists.mkgmap.org.uk> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -- Felix Hartman - Openmtbmap.org & VeloMap.org Schusterbergweg 32/8 6020 Innsbruck Austria - Österreich -------------- next part -------------- An HTML attachment was scrubbed... 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