[mkgmap-dev] Terraced/pixellated coastline with --precomp-sea
From NopMap ekkehart at gmx.de on Wed Feb 22 06:58:00 GMT 2017
I definitely did not have a regular rule for natural=sea in my style. I need to check whether there was a rule added by code in my tooling. (or in mkgmap code) Is the observation correct, that the SeaGenerator creates many simple polygons, individually tagged as natural=sea, but not connected by a multipolygon? The command line description claims that the generator would use multipolygons, but I believe that is not true. -- View this message in context: http://gis.19327.n8.nabble.com/Terraced-pixellated-coastline-with-precomp-sea-tp5891553p5891833.html Sent from the Mkgmap Development mailing list archive at Nabble.com.
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