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[mkgmap-dev] mkgmap r4048 seems to fix problem with hill shading

From Gerd Petermann gpetermann_muenchen at hotmail.com on Fri Jan 12 12:27:44 GMT 2018

Hi Andrzej,

the change only applies to rectangles completely outside of the polygon.
I don't know why those areas cause trouble in other areas. Maybe
the old data was somehow corrupting the memory in MapSource.

Gerd

________________________________________
Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Andrzej Popowski <popej at poczta.onet.pl>
Gesendet: Freitag, 12. Januar 2018 13:17:55
An: mkgmap-dev at lists.mkgmap.org.uk
Betreff: Re: [mkgmap-dev] mkgmap r4048 seems to fix problem with hill shading

Hi Gerd,

great, thanks for quick solution!

I haven't looked at code but I think mkgmap builds internal poly from
tiles area, when dem-poly is missing. So DEM in overview is still
clipped. I haven't noticed artifacts in this case, was it different form
irregular poly?

--
Best regards,
Andrzej
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