[mkgmap-dev] The 0x4b background polygon in the overview map
From Henning Scholland osm at hscholland.de on Fri Jan 12 16:27:36 GMT 2018
Hi Andrzej For Africa it can be useful, as areas with drive on left /right are at least roughly horizontal and vertical. Also you don't need overlapping for this use case. In general I also think, as soon as mkgmap can support non-rectangle tiles, it will be better obsolete. Using non-rectangle map-area would be a first step on that long way. Anyway we will need either splitter generating all the necessary args-files as for polygon-desc-file or mkgmap picking only tiles within or touching the giving poly file. I estimate using splitter would be faster. Henning On 13.01.2018 00:11, Andrzej Popowski wrote: > Hi Henning, > > > --polygon-desc-file=filename.osm > > Thanks for info. That's very interesting. Actually I would like > similar processing for mkgmap, since I'm satisfied with standard > splitting. > > But I see a good uses for this feature. I can create polygons for > drive on left and drive on right countries. Then I hope splitter would > create small tiles on borders of these areas, which would minimize > size of area with wrong settings. >
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