[mkgmap-dev] The 0x4b background polygon in the overview map
From Andrzej Popowski popej at poczta.onet.pl on Fri Jan 12 16:43:41 GMT 2018
Hi Henning, you are right, using splitter is a valid alternative to my process. Is it this right-angled shape of polys required? And where are created small tiles, around any border or only on overlapping areas? -- Best regards, Andrzej
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