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[mkgmap-dev] The 0x4b background polygon in the overview map

From Andrzej Popowski popej at poczta.onet.pl on Fri Jan 12 16:43:41 GMT 2018

Hi Henning,

you are right, using splitter is a valid alternative to my process.

Is it this right-angled shape of polys required? And where are created 
small tiles, around any border or only on overlapping areas?

-- 
Best regards,
Andrzej


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