[mkgmap-dev] precompiled sea
From Gerd Petermann gpetermann_muenchen at hotmail.com on Wed Jan 29 20:11:30 GMT 2020
Hi Mike, if you want to compile your own sea.zip see https://wiki.openstreetmap.org/wiki/Mkgmap/help/options#Using_precompiled_sea If you want to create a map similar to that created with java -jar mkgmap.jar --generate-sea=multipolygon --style-file=styles\coastline -c template.args you have to use something like java -jar mkgmap.jar --precomp-sea=\osm\sea.zip --style-file=styles\coastline -c template.args Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Gerd Petermann <gpetermann_muenchen at hotmail.com> Gesendet: Mittwoch, 29. Januar 2020 20:22 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] precompiled sea Hi Mike, not sure what you are trying to do. What do you expect to get with the last command? Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Mike Baggaley <mike at tvage.co.uk> Gesendet: Mittwoch, 29. Januar 2020 19:20 An: 'Development list for mkgmap' Betreff: [mkgmap-dev] precompiled sea Hi, I have not used precomp sea before and am struggling to compile the sea tiles. Using the following process I get a map with no sea: Used osmfilter to extract just the coastline data Used splitter on the coastline data Used mkgmap on the splitter data with a simple style that just processes coastline and with --generate-sea=multipolygon. I can see some img files created in my sea folder Used splitter again on the original data Used mkgmap again with --precomp-sea and --generate-sea=multipolygon Am I doing something wrong? Regards, Mike _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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