[mkgmap-dev] precompiled sea
From Mike Baggaley mike at tvage.co.uk on Wed Jan 29 23:24:12 GMT 2020
Hi Gerd, having now read your link on generating sea yourself, I gather that mkgmap cannot produce precompiled sea from OSM files, only from ESRI files. I also wasn't aware that optional code had to be included to use the sea generator. I could include the optional code in my mkgmap build, but it looks like using precompiled sea is a non-starter for me if it can't read OSM data. The original source of my land/sea border was ESRI, but this data has gone through a filtering process and been converted to OSM format. I had assumed that the precompiled sea tiles were in img format, but from opening the precompiled sea zip file from the download page, I see the files are pbf, suggesting that 'precompiled' is something of a misnomer if they are just OSM files. I assume it refers to converting from ESRI to OSM, which I don't need, as it looks like it is doing something pretty similar to what I already have. Ah well, back to the drawing board... Cheers, Mike -----Original Message----- From: Gerd Petermann [mailto:gpetermann_muenchen at hotmail.com] Sent: 29 January 2020 20:12 To: Development list for mkgmap <mkgmap-dev at lists.mkgmap.org.uk> Subject: Re: [mkgmap-dev] precompiled sea Hi Mike, if you want to compile your own sea.zip see https://wiki.openstreetmap.org/wiki/Mkgmap/help/options#Using_precompiled_se a If you want to create a map similar to that created with java -jar mkgmap.jar --generate-sea=multipolygon --style-file=styles\coastline -c template.args you have to use something like java -jar mkgmap.jar --precomp-sea=\osm\sea.zip --style-file=styles\coastline -c template.args Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Gerd Petermann <gpetermann_muenchen at hotmail.com> Gesendet: Mittwoch, 29. Januar 2020 20:22 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] precompiled sea Hi Mike, not sure what you are trying to do. What do you expect to get with the last command? Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces at lists.mkgmap.org.uk> im Auftrag von Mike Baggaley <mike at tvage.co.uk> Gesendet: Mittwoch, 29. Januar 2020 19:20 An: 'Development list for mkgmap' Betreff: [mkgmap-dev] precompiled sea Hi, I have not used precomp sea before and am struggling to compile the sea tiles. Using the following process I get a map with no sea: Used osmfilter to extract just the coastline data Used splitter on the coastline data Used mkgmap on the splitter data with a simple style that just processes coastline and with --generate-sea=multipolygon. I can see some img files created in my sea folder Used splitter again on the original data Used mkgmap again with --precomp-sea and --generate-sea=multipolygon Am I doing something wrong? Regards, Mike _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list mkgmap-dev at lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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